Video abstract

Results: 429



#Item
151Military science fiction / Software / Windows games / Multiplayer online games / Video games with isometric graphics / Reactive planning / StarCraft / Intelligent agent / Cognitive architecture / Games / Digital media / Blizzard games

Reactive Planning Idioms for Multi-Scale Game AI Ben G. Weber, Peter Mawhorter, Michael Mateas, and Arnav Jhala Abstract— Many modern games provide environments in which agents perform decision making at several levels

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Source URL: eis.ucsc.edu

Language: English - Date: 2010-06-18 20:55:19
152Videotelephony / Electronic engineering / High-definition television / Inter frame / MPEG / H.264/MPEG-4 AVC / High Efficiency Video Coding / Motion vector / H.262/MPEG-2 Part 2 / Video compression / Video / Data compression

DECODER-SIDE MOTION VECTOR DERIVATION FOR HYBRID VIDEO INTER CODING Steffen Kamp and Mathias Wien Institut f¨ur Nachrichtentechnik, RWTH Aachen University, Germany Email: {kamp,wien}@ient.rwth-aachen.de ABSTRACT

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Source URL: www.ient.rwth-aachen.de

Language: English - Date: 2010-04-26 03:31:40
153Multivariate statistics / Linear algebra / Signal processing / Abstract algebra / Functions and mappings / Nonlinear dimensionality reduction / Kalman filter / Expectation–maximization algorithm / Kernel principal component analysis / Statistics / Mathematics / Algebra

Nonlinear Latent Variable Models for Video Sequences Ali Rahimi CSAIL Mass. Inst. Technology

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Source URL: www.cba.mit.edu

Language: English - Date: 2011-12-13 18:32:02
154Cross-platform software / Lisp programming language / Application programming interfaces / Video game development / Subroutines / Simple DirectMedia Layer / Scheme / Dylan / Objective-C / Software engineering / Computing / Computer programming

Thinking Scheme Kenneth A Dickey Abstract Like APL crossword puzzles, the goal in Scheme is not how

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Source URL: repository.readscheme.org

Language: English - Date: 2012-08-10 19:21:39
155Digital television / Video / Computing / ISO standards / Signal processing / JPEG / Segmentation / Motion compensation / Image compression / Image processing / Graphics file formats / Data compression

Compressing Surveillance Video using Motion Segmentation Daniel Wojtaszek SITE, University of Ottawa Abstract

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Source URL: www.site.uottawa.ca

Language: English - Date: 2009-04-10 08:32:22
156Information literacy / Information / Science / Electroencephalography / Neuroscience / Information science / Research / Video search engine

Exploring Information Gathering Process in Networked Environments Petek A_KAR1, Arif ALTUN1, Vildan ÇEV_K1, , , Abstract In this research, the step

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Source URL: linc.mit.edu

Language: English - Date: 2014-07-24 17:07:13
157Source code / Cross-platform software / Video game development / Software engineering / Software portability / Unix / Porting / Configuration file / Filename / Software / Computing / Computer programming

Large Scale Porting through Parameterization David Tilbrook () − Siemens Nixdorf Information Systems Ltd. Russell Crook () − Siemens Nixdorf Information Systems Ltd. ABSTRACT The adve

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Source URL: www.qef.com

Language: English - Date: 2004-01-21 02:36:40
158Cybernetics / Tracking / Mixed reality / Video tracking / Particle filter / Kalman filter / Particle / Pedestrian detection / Robot control / Statistics / Control theory

Realtime Multilevel Crowd Tracking using Reciprocal Velocity Obstacles Aniket Bera & Dinesh Manocha University of North Carolina at Chapel Hill http://gamma.cs.unc.edu/RCrowdT Abstract—We present a novel, realtime algo

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Source URL: gamma.cs.unc.edu

Language: English - Date: 2014-06-17 13:55:36
159Video game / New media / Leisure / Transdisciplinarity / Game / Education / Electronics / Technics / Sensorium / Game studies

Vertiginous Mediations (draft version) sketches for a dynamic pluralism in the study of computer games Andrew Murphie Abstract There is much to be learnt if we situate the study of computer games in a broader

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Source URL: www.andrewmurphie.org

Language: English - Date: 2008-06-13 00:04:08
160Abstract algebra / Linear algebra / Vector calculus / Metaballs / Least squares / Degrees of freedom / Curve fitting / Vector space / Vector field / Algebra / Mathematics / Regression analysis

Modeling Human Bodies from Video Sequences N. D’Apuzzoa , R. Pl¨ankersb , P. Fua b , A. Gruena and D. Thalmannb a Institute of Geodesy and Photogrammetry, ETHZ, Z¨ urich, Switzerland

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Source URL: www.hometrica.ch

Language: English - Date: 2007-05-18 10:37:59
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